Run To The Stairs 2
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4.5
HTML5|Mouse / Keyboard|Browser
Run To The Stairs is back with updated graphics and much more.
A game about racing to the exit (the stairs) of a dungeon floor. Game is procedurally generated so no time runs will be the same.
Your goal is to reach the stairs before your opponents do.
You loose if your rank is 7th or worse.
Better ranking gives better score.
There is no combat.
You can pick up the following items:
/ $ : Coins give score
/ * : Permanent Speed-Upgrade by 10%
/ ! : Nitro – Doubles your speed for 10 turns, when ignited.
/ ~ : Drill – Allows you to destroy a wall. {new in v0.2}
At the beginning you and your opponents all move with the same speed.
The speed of your opponents increases with every dungeon-level.
Your opponents can only move in 4 directions whereas you can move in 8 directions (including diagonal movement).
Diagonal movement enables you to cut corners and use shorter paths when traversing rooms!
There are 4 possibilities to overtake opponents:
Take advantages of your diagonal movement in rooms.
Find a shorter path.
Increase your speed by speed-upgrades or nitros.
Dig your own shortcut using a drill. {new in v0.2}
You are supported by a magic navigation system:
One possible path to the stairs is always indicated by a colored trace.
Be aware: This path is calculated considering 4-way-movement!
Therefore it is by no means ideal when you are capable of 8-way-movement!
Always consider alternative routes in order to take advantage of your ability to walk diagonally.
How digging works: {new in v0.2}
You need at least one drill “~” in order to be able to dig.
If you have a drill, you can press [ctrl] or [0] to start digging-mode.
When in digging-mode, the @-sign representing the player is displayed in yellow and the walls are displayed as “#”-signs to allow better counting.
Your movement speed is halved as long as you are in digging-mode.
Just bump into a wall to remove it.
The removal of every wall-tile consumes one drill.
You automatically leave digging-mode when you move towards an empty square.
You can collect as many drills as you like. This allows you to dig long tunnels by investing the corresponding amount of drills.
How to get a high score
In this game you get points in the following situations:
When you pick up coins.
When you finish races (when you reach the stairs).
The points you get for finishing races depend on your ranking:
Ranking
Points
1
10
2
6
3
4
4
3
5
2
6
1
7-9
0
Developed by Gerhard Wonner.
How to Play:
How to Play:Controls
Move your character with the numpad.
Pressing [.] or [5] skips a turn.
Trigger a nitro with [space] or [enter] if you have one.
Toggle digging mode with [ctrl] or [0].
(If the game does not react on keyboard inputs click on it and try again.)
Alternative controls if you don’t have a numpad
Use [w], [a], [s], [d] for cardinal directions.
Use [q], [e], [z], [c] for diagonal movement.
(For QWERTZ-keyboard-layout users [y] can also be used for moving down-left.)
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